Private PVE Server
Offline 111.33.199.185:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Private PVE Server rank against other Rust servers?
By player hours over the last seven days, Private PVE Server places at #12,206, within the top 53% of ranked servers.
How busy is Private PVE Server?
We have no live count for Private PVE Server right now. It was last seen 32 days 19 hours ago.
Tags
What do the server tags on Private PVE Server mean?
These are the tags Private PVE Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Private PVE Server?
On Rust Population, Private PVE Server is filed under these lists: Community servers, field-listed and PvE servers, counted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Private PVE Server?
Too few wipes are on record for Private PVE Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 32 days 20 hours ago the current world was made.
Settings
Which map does Private PVE Server run?
Private PVE Server uses a map the game generates: procedural.
What are the rules and settings on Private PVE Server?
The name tells you nothing about gather rates: Private PVE Server states none. Eight players per group is the default, and it applies here. You get pve here, no player combat. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Private PVE Server run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Private PVE Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Private PVE Server online, and how reliable is it?
We last saw Private PVE Server 32 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 25 September 2026.
Where is Private PVE Server located?
Nothing published by Private PVE Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 111.33.199.185:28015 is where it lives.
Getting in
How do I join Private PVE Server?
Either enter client.connect 111.33.199.185:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.