PrivateServer
Online 111.97.100.110:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:46 UTC24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PrivateServer rank against other Rust servers?
The last seven days of player hours place PrivateServer at #6,760, within the top 31% of all ranked servers.
How busy is PrivateServer?
The count reads 0 players on PrivateServer, which has 10 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 00:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on PrivateServer mean?
What the game's server browser reads from PrivateServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include PrivateServer?
These Rust Population lists include PrivateServer: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on PrivateServer?
The busiest point of its recent wipes averaged 3 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on PrivateServer?
Too few wipes are on record for PrivateServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 7 hours ago.
Settings
Which map does PrivateServer run?
The map on PrivateServer is procedural, made by the game.
What are the rules and settings on PrivateServer?
The name tells you nothing about gather rates: PrivateServer states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does PrivateServer run?
On Windows, PrivateServer runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is PrivateServer online, and how reliable is it?
Right now, PrivateServer is online. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 25 September 2026, Rust Population saw it for the first time.
Where is PrivateServer located?
A region is not published by PrivateServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 111.97.100.110:28015.
Getting in
How do I join PrivateServer?
To connect directly, open Rust's console with F1 and type client.connect 111.97.100.110:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.