BUNDANG_LOCAL_SPAWNFIX
Offline 112.149.91.140:28025 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BUNDANG_LOCAL_SPAWNFIX rank against other Rust servers?
By player hours over the last seven days, BUNDANG_LOCAL_SPAWNFIX places at #15,108, within the top 70% of ranked servers.
How busy is BUNDANG_LOCAL_SPAWNFIX?
BUNDANG_LOCAL_SPAWNFIX is offline at this count; we last saw it 12 days 2 hours ago.
Tags
What do the server tags on BUNDANG_LOCAL_SPAWNFIX mean?
These are the tags BUNDANG_LOCAL_SPAWNFIX publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include BUNDANG_LOCAL_SPAWNFIX?
On Rust Population, BUNDANG_LOCAL_SPAWNFIX is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on BUNDANG_LOCAL_SPAWNFIX?
Its rhythm cannot be told yet: too few of BUNDANG_LOCAL_SPAWNFIX's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 13 days 2 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on BUNDANG_LOCAL_SPAWNFIX?
No gather rate appears in the name of BUNDANG_LOCAL_SPAWNFIX. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does BUNDANG_LOCAL_SPAWNFIX run?
On Windows, BUNDANG_LOCAL_SPAWNFIX runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is BUNDANG_LOCAL_SPAWNFIX online, and how reliable is it?
Offline at the moment, BUNDANG_LOCAL_SPAWNFIX was last seen 12 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 16 October 2026.
Where is BUNDANG_LOCAL_SPAWNFIX located?
Nothing published by BUNDANG_LOCAL_SPAWNFIX states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 112.149.91.140:28025.
Getting in
How do I join BUNDANG_LOCAL_SPAWNFIX?
Either enter client.connect 112.149.91.140:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.