Rust PopulationField survey · Rust servers
Observing 73,926 players 11,841 servers 3,704 with someone on 221 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,967habitat unknownfirst seen 6 Oct 2026

Rust Dev 4x4 Map [No EAC]

Offline 112.207.105.222:28015 checked 22d ago

Measurements

Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:32 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Dev 4x4 Map [No EAC] rank against other Rust servers?

The last seven days of player hours place Rust Dev 4x4 Map [No EAC] at #15,967, within the top 71% of all ranked servers.

How busy is Rust Dev 4x4 Map [No EAC]?

At this count Rust Dev 4x4 Map [No EAC] is offline, with its last sighting 22 days 15 hours ago.

Lists and tags

What do the server tags on Rust Dev 4x4 Map [No EAC] mean?

What the game's server browser reads from Rust Dev 4x4 Map [No EAC] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Rust Dev 4x4 Map [No EAC]?

On Rust Population, Rust Dev 4x4 Map [No EAC] is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Rust Dev 4x4 Map [No EAC]?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Rust Dev 4x4 Map [No EAC]?

Its rhythm cannot be told yet: too few of Rust Dev 4x4 Map [No EAC]'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 18 hours ago the current world was made.

Settings

Which map does Rust Dev 4x4 Map [No EAC] run?

A procedural map, generated by the game, is in use on Rust Dev 4x4 Map [No EAC].

What are the rules and settings on Rust Dev 4x4 Map [No EAC]?

Nothing in Rust Dev 4x4 Map [No EAC]'s name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does Rust Dev 4x4 Map [No EAC] run?

The setup is Rust network protocol 2634 and build 166652 on Windows for Rust Dev 4x4 Map [No EAC]. The protocol must match for you to join, and Steam updates it for you.

Is Rust Dev 4x4 Map [No EAC] online, and how reliable is it?

We last saw Rust Dev 4x4 Map [No EAC] 22 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 6 October 2026.

Where is Rust Dev 4x4 Map [No EAC] located?

No region is published by Rust Dev 4x4 Map [No EAC]. Rust Population does not look up where the machine stands; it shows where the server says it is. 112.207.105.222:28015 is where it lives.

How to join

How do I join Rust Dev 4x4 Map [No EAC]?

To connect directly, open Rust's console with F1 and type client.connect 112.207.105.222:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players You can join up to 500 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.