Solo Local Test
Offline 112.213.162.205:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Solo Local Test rank against other Rust servers?
The last seven days of player hours place Solo Local Test at #15,398, within the top – of all ranked servers.
How busy is Solo Local Test?
At this count Solo Local Test is offline, with its last sighting 39 days 23 hours ago.
Tags
What do the server tags on Solo Local Test mean?
The game's server browser reads the tags Solo Local Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Solo Local Test?
On Rust Population, Solo Local Test is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Solo Local Test?
Too few wipes are on record for Solo Local Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 43 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does Solo Local Test run?
A procedural map, generated by the game, is in use on Solo Local Test.
What are the rules and settings on Solo Local Test?
The name tells you nothing about gather rates: Solo Local Test states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Solo Local Test run?
On Windows, Solo Local Test runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is Solo Local Test online, and how reliable is it?
Offline at the moment, Solo Local Test was last seen 39 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 19 September 2026.
Where is Solo Local Test located?
A region is not published by Solo Local Test. Rust Population does not look up where the machine stands; it shows where the server says it is. 112.213.162.205:28015 is where it lives.
How to join
How do I join Solo Local Test?
Either enter client.connect 112.213.162.205:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.