Rust PopulationField survey · Rust servers
Observing 57,724 players 11,752 servers 3,422 with someone on 129 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,416habitat unknownfirst seen 15 Sep 2026

Solo Local Test

Offline 112.213.162.243:28015 checked 43d ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,416
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Solo Local Test rank against other Rust servers?

By player hours over the last seven days, Solo Local Test places at #15,416, within the top – of ranked servers.

How busy is Solo Local Test?

At this count Solo Local Test is offline, with its last sighting 43 days 9 hours ago.

Lists and tags

What do the server tags on Solo Local Test mean?

The game's server browser reads the tags Solo Local Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Solo Local Test?

These Rust Population lists include Solo Local Test: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Solo Local Test?

Its rhythm cannot be told yet: too few of Solo Local Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 43 days 10 hours ago, that is how long the current world has stood.

Settings

Which map does Solo Local Test run?

A procedural map, generated by the game, is in use on Solo Local Test.

What are the rules and settings on Solo Local Test?

The name tells you nothing about gather rates: Solo Local Test states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Solo Local Test run?

Rust network protocol 2633 and build 163794 on Windows is what Solo Local Test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Solo Local Test online, and how reliable is it?

We last saw Solo Local Test 43 days 9 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 15 September 2026.

Where is Solo Local Test located?

Nothing published by Solo Local Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 112.213.162.243:28015 is where it lives.

Getting in

How do I join Solo Local Test?

Either enter client.connect 112.213.162.243:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players You can join up to 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.