My test Server
Offline 112.213.173.174:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My test Server rank against other Rust servers?
The last seven days of player hours place My test Server at #16,822, within the top 70% of all ranked servers.
How busy is My test Server?
My test Server is offline at this count; we last saw it 29 days 2 hours ago.
Tags
What do the server tags on My test Server mean?
These are the tags My test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166165 (Build): This server runs game build 166165; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My test Server?
These Rust Population lists include My test Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on My test Server?
The record holds too few of My test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 30 days 2 hours ago the current world was made.
Settings
What are the rules and settings on My test Server?
No gather rate appears in the name of My test Server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does My test Server run?
On Windows, My test Server runs Rust network protocol 2634 and build 166165. Your game needs the same protocol to join; Steam takes care of updating it.
Is My test Server online, and how reliable is it?
Offline at the moment, My test Server was last seen 29 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.
Where is My test Server located?
Nothing published by My test Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 112.213.173.174:28015.
Getting in
How do I join My test Server?
To connect directly, open Rust's console with F1 and type client.connect 112.213.173.174:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.