Rust PopulationField survey · Rust servers
Observing 54,666 players 11,743 servers 3,375 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,308habitat unknownfirst seen 20 Sep 2026

TestServer

Offline 112.70.223.138:28015 checked 38d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,308
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TestServer rank against other Rust servers?

The last seven days of player hours place TestServer at #13,308, within the top – of all ranked servers.

How busy is TestServer?

At this count TestServer is offline, with its last sighting 38 days 19 hours ago.

Tags

What do the server tags on TestServer mean?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TestServer?

TestServer appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 55 days ago, that is how long the current world has stood.

Map and rules

Which map does TestServer run?

TestServer uses a map the game generates: procedural.

What are the rules and settings on TestServer?

Nothing in TestServer's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does TestServer run?

The setup is Rust network protocol 2633 and build 162929 on Windows for TestServer. Steam updates your game automatically, but you need the same protocol to join.

Is TestServer online, and how reliable is it?

We last saw TestServer 38 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 September 2026, Rust Population saw it for the first time.

Where is TestServer located?

No region is published by TestServer. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 112.70.223.138:28015.

Getting in

How do I join TestServer?

To connect directly, open Rust's console with F1 and type client.connect 112.70.223.138:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs162929
Build This server runs game build 162929.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.