test008
Offline 113.250.128.205:28715 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test008 rank against other Rust servers?
Over the past week it ranks #13,100 for player hours, which puts test008 in the top 61% of all ranked servers.
How busy is test008?
We have no live count for test008 right now. It was last seen 16 days 5 hours ago.
Tags
What do the server tags on test008 mean?
What the game's server browser reads from test008 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rEA (Region code): The code for this server's region is EA; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test008?
On Rust Population, test008 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on test008?
The record holds too few of test008's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 48 days 3 hours ago.
Settings
Which map does test008 run?
The map on test008 is procedural, made by the game.
What are the rules and settings on test008?
The name tells you nothing about gather rates: test008 states none. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does test008 run?
Rust network protocol 2634 and build 166494 on Windows is what test008 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is test008 online, and how reliable is it?
We last saw test008 16 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 8 October 2026.
Where is test008 located?
A region is not published by test008. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 113.250.128.205:28715.
How to join
How do I join test008?
To connect directly, open Rust's console with F1 and type client.connect 113.250.128.205:28715; or press Launch Rust on this page and Steam opens Rust and joins for you.