test
Offline 114.33.108.48:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test rank against other Rust servers?
By player hours over the last seven days, test places at #15,960, within the top 71% of ranked servers.
How busy is test?
We have no live count for test right now. It was last seen 22 days 10 hours ago.
Tags
What do the server tags on test mean?
What the game's server browser reads from test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test?
These Rust Population lists include test: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on test?
Its rhythm cannot be told yet: too few of test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 10 hours ago the current world was made.
Map and rules
Which map does test run?
The map on test is procedural, made by the game.
What are the rules and settings on test?
The name tells you nothing about gather rates: test states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does test run?
The setup is Rust network protocol 2634 and build 166652 on Windows for test. The protocol must match for you to join, and Steam updates it for you.
Is test online, and how reliable is it?
We last saw test 22 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 7 October 2026, Rust Population saw it for the first time.
Where is test located?
Nothing published by test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 114.33.108.48:28015.
Getting in
How do I join test?
Open the console with F1 in Rust and enter client.connect 114.33.108.48:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.