TEST SERVER
Offline 114.43.120.231:28215 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST SERVER rank against other Rust servers?
The last seven days of player hours place TEST SERVER at #15,846, within the top 72% of all ranked servers.
How busy is TEST SERVER?
TEST SERVER is offline at this count; we last saw it 19 days ago.
Tags
What do the server tags on TEST SERVER mean?
The game's server browser reads the tags TEST SERVER publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^s (Softcore): On death you keep part of your inventory in Facepunch's easier mode; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST SERVER?
These Rust Population lists include TEST SERVER: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on TEST SERVER?
An estimate from the force wipe gives TEST SERVER's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 26 days 2 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does TEST SERVER run?
A procedural map, generated by the game, is in use on TEST SERVER.
What are the rules and settings on TEST SERVER?
The name tells you nothing about gather rates: TEST SERVER states none. The group limit is 8 players, which is the default. softcore is what it runs, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TEST SERVER run?
Rust network protocol 2634 and build 166652 on Windows is what TEST SERVER uses. Steam updates your game automatically, but you need the same protocol to join.
Is TEST SERVER online, and how reliable is it?
We last saw TEST SERVER 19 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 8 October 2026.
Where is TEST SERVER located?
Nothing published by TEST SERVER states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 114.43.120.231:28215.
Getting in
How do I join TEST SERVER?
Open the console with F1 in Rust and enter client.connect 114.43.120.231:28215. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.