Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 4 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,954habitat unknownfirst seen 4 Oct 2026

Pinny Test

Offline 114.44.7.38:28015 checked 24d ago

Measurements

Players now
4/ 10
= 1 player
40% full
7-day average
0
peak –
Rank
#10,954
top 48%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:48 UTC24d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Pinny Test rank against other Rust servers?

Over the past week it ranks #10,954 for player hours, which puts Pinny Test in the top 48% of all ranked servers.

How busy is Pinny Test?

At this count Pinny Test is offline, with its last sighting 24 days 16 hours ago.

Lists and tags

What do the server tags on Pinny Test mean?

What the game's server browser reads from Pinny Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Pinny Test?

On Rust Population, Pinny Test is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Pinny Test?

Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 2 hours in.

What is the wipe schedule on Pinny Test?

Its rhythm cannot be told yet: too few of Pinny Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 18 hours ago, that is how long the current world has stood.

Settings

Which map does Pinny Test run?

A procedural map of size 5,000 from seed 2128749943, generated by the game, is in use on Pinny Test. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Pinny Test?

No gather rate appears in the name of Pinny Test. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Pinny Test run?

Rust network protocol 2634 and build 166652 on Windows is what Pinny Test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Pinny Test online, and how reliable is it?

We last saw Pinny Test 24 days 16 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 4 October 2026.

Where is Pinny Test located?

No region is published by Pinny Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 114.44.7.38:28015.

How to join

How do I join Pinny Test?

Open the console with F1 in Rust and enter client.connect 114.44.7.38:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.