YukikaedeServer
Offline 114.46.95.179:7777 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does YukikaedeServer rank against other Rust servers?
Over the past week it ranks #14,109 for player hours, which puts YukikaedeServer in the top 60% of all ranked servers.
How busy is YukikaedeServer?
YukikaedeServer is offline at this count; we last saw it 27 days 19 hours ago.
Lists and tags
What do the server tags on YukikaedeServer mean?
The game's server browser reads the tags YukikaedeServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include YukikaedeServer?
On Rust Population, YukikaedeServer is filed under these lists: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on YukikaedeServer?
Too few wipes are on record for YukikaedeServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 37 days 21 hours ago.
Map and rules
Which map does YukikaedeServer run?
YukikaedeServer uses a map the game generates: procedural.
What are the rules and settings on YukikaedeServer?
The name tells you nothing about gather rates: YukikaedeServer states none. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does YukikaedeServer run?
Rust network protocol 2633 and build 165217 on Windows is what YukikaedeServer uses. Steam updates your game automatically, but you need the same protocol to join.
Is YukikaedeServer online, and how reliable is it?
Offline at the moment, YukikaedeServer was last seen 27 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 27 September 2026.
Where is YukikaedeServer located?
Nothing published by YukikaedeServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 114.46.95.179:7777.
How to join
How do I join YukikaedeServer?
To connect directly, open Rust's console with F1 and type client.connect 114.46.95.179:7777; or press Launch Rust on this page and Steam opens Rust and joins for you.