Rust PopulationField survey · Rust servers
Observing 52,970 players 11,690 servers 3,210 with someone on 137 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,667OCfirst seen 13 Sep 2026

[AU/NZ] Sydney #2 Small 3k custom map minis on roads

Online OC 114.76.116.107:28015 checked 13m ago

weekly wipes vanillaoxidepremium

Measurements

Players now
0/ 60
0% full
7-day average
1
peak 5
Rank
#3,667
top 16% · #96 in OC
Last wipe
6d ago
weekly schedule
Next wipe
8h
Thu 29 Oct, 18:58 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:58 UTC, in 8h. Every Thursday at 18:58 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 3

Coming wipes

8h
Thu 29 Oct, 18:58 UTC
7d 9h
Thu 5 Nov, 19:00 UTC
FW
14d 8h
Thu 12 Nov, 18:58 UTC
21d 8h
Thu 19 Nov, 18:58 UTC
28d 8h
Thu 26 Nov, 18:58 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
42d 8h
Thu 10 Dec, 18:58 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:58 UTC6d ago 5 – running 1
Thu 15 Oct, 18:49 UTC13d ago 4 held half 7 days 0
Thu 8 Oct, 18:45 UTC20d ago 6 halved by day 2 7 days 0
Thu 1 Oct, 19:54 UTC FW27d ago 5 halved by day 3 7 days 0
Thu 24 Sep, 19:45 UTC34d ago 8 halved by day 3 7 days 0
Thu 17 Sep, 19:53 UTC41d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads rank against other Rust servers?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads ranks #3,667 on seven-day player hours, #96 in Oceania, and sits in the top 16% of all ranked servers.

How busy is [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads holds 0 players at the moment, out of 60 slots. Seven days of counting give an average of 1 players and a peak of 5. Look at the last 48 hours and 01:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads mean?

These are the tags [AU/NZ] Sydney #2 Small 3k custom map minis on roads publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): The server has 60 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; OC (Oceania): The server browser lists it under Oceania. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads appears among the Rust Population lists that follow: Oceania Rust servers, counted, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Wipe notes

What does wipe day look like on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Averaged over recent wipes, 5 players were counted at the busiest point. 10 hours after the latest wipe the crowd peaked. In 20% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 3.

What is the wipe schedule on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads follows a wipe rhythm of every Thursday at 18:58 UTC. On Thursday 29 October at 18:58 UTC its next wipe is due. The world it runs now dates from 6 days 15 hours ago. The tags state a weekly wipe schedule.

Map and rules

Which map does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads uses a map the game generates, procedural, at size 3,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

No gather rate appears in the name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You need Rust's premium status to join. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [AU/NZ] Sydney #2 Small 3k custom map minis on roads. Steam updates your game automatically, but you need the same protocol to join.

Does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 30. Up to 55,988 entities were present, counting buildings, deployables and everything else. Up to 2,685 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads online, and how reliable is it?

Right now, [AU/NZ] Sydney #2 Small 3k custom map minis on roads is online. The uptime it reports suggests a restart roughly 3 days 7 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [AU/NZ] Sydney #2 Small 3k custom map minis on roads located?

The OC tag is how [AU/NZ] Sydney #2 Small 3k custom map minis on roads places itself in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 114.76.116.107:28015 is where it lives.

Getting in

How do I join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Either enter client.connect 114.76.116.107:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You need Rust's premium status to join. For more, visit its website: https://discord.com/invite/hC6DndrAXS.

Key to its markings

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp60
Max players The server has 60 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^q
Premium You need Rust's premium status to join.
^o
Oxide The plugin framework Oxide (uMod) runs on this server.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.