TESTING SERVER
Offline 115.133.77.132:28025 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TESTING SERVER rank against other Rust servers?
By player hours over the last seven days, TESTING SERVER places at #16,970, within the top 71% of ranked servers.
How busy is TESTING SERVER?
We have no live count for TESTING SERVER right now. It was last seen 30 days 23 hours ago.
Tags
What do the server tags on TESTING SERVER mean?
The game's server browser reads the tags TESTING SERVER publishes: gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TESTING SERVER?
These Rust Population lists include TESTING SERVER: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on TESTING SERVER?
Too few wipes are on record for TESTING SERVER to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 30 days 23 hours ago.
Map and rules
Which map does TESTING SERVER run?
The map on TESTING SERVER is procedural, made by the game.
What are the rules and settings on TESTING SERVER?
Nothing in TESTING SERVER's name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TESTING SERVER run?
Rust network protocol 2633 and build 165217 on Windows is what TESTING SERVER uses. Steam updates your game automatically, but you need the same protocol to join.
Is TESTING SERVER online, and how reliable is it?
Currently offline, TESTING SERVER was last seen 30 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 28 September 2026.
Where is TESTING SERVER located?
Nothing published by TESTING SERVER states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 115.133.77.132:28025.
Getting in
How do I join TESTING SERVER?
Open the console with F1 in Rust and enter client.connect 115.133.77.132:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.