Rust PopulationField survey · Rust servers
Observing 49,596 players 11,647 servers 3,216 with someone on 110 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,405habitat unknownfirst seen 2 Oct 2026

test

Offline 116.231.241.49:11027 checked 15d ago

monthly wipes oxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,405
top 71%
Last wipe
22d ago
monthly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct9 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 9h
Thu 5 Nov, 19:00 UTC
FW
36d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 03:30 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does test rank against other Rust servers?

By player hours over the last seven days, test places at #15,405, within the top 71% of ranked servers.

How busy is test?

test is offline at this count; we last saw it 15 days 3 hours ago.

Tags

What do the server tags on test mean?

The game's server browser reads the tags test publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts18 (Group limit): You may team with up to 18 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include test?

These Rust Population lists include test: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on test?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on test?

Once a month test wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 22 days 5 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does test run?

A procedural map, generated by the game, is in use on test.

What are the rules and settings on test?

The name tells you nothing about gather rates: test states none. Up to 18 players can team together. This server runs pve, no player combat. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does test run?

On Windows, test runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.

Is test online, and how reliable is it?

Currently offline, test was last seen 15 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 2 October 2026, Rust Population saw it for the first time.

Where is test located?

No region is published by test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 116.231.241.49:11027 is where it lives.

How to join

How do I join test?

Open the console with F1 in Rust and enter client.connect 116.231.241.49:11027. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts18,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts18
Group limit You may team with up to 18 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.