Rust PopulationField survey · Rust servers
Observing 90,661 players 11,897 servers 4,035 with someone on 164 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 733EAfirst seen 18 Sep 2026

[KR/JP]나히다서버/자원밀도2배/WIPE 10.26

Offline EA 116.34.221.154:28015 checked 1d ago

weekly wipes vanillaoxide

Measurements

Players now
4/ 175
= 1 player
2% full
7-day average
18
peak 143
Rank
#733
top 3% · #46 in EA
Last wipe
1d ago
weekly schedule
Next wipe
2d 11h
Fri 30 Oct, 07:25 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
05010015020020:0000:0005:0009:0014:0019:00Wiped Mon 26 Oct, 07:25 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020020:0000:0005:0009:0014:0019:00Wiped Mon 26 Oct, 07:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers, top 8% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:25 UTC, in 2d 11h. Every Monday and Friday at 07:25 UTC · high confidence

3.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
86
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

2d 11h
Fri 30 Oct, 07:25 UTC
5d 11h
Mon 2 Nov, 07:25 UTC
8d 23h
Thu 5 Nov, 19:00 UTC
FW
9d 11h
Fri 6 Nov, 07:25 UTC
12d 11h
Mon 9 Nov, 07:25 UTC
16d 11h
Fri 13 Nov, 07:25 UTC
19d 11h
Mon 16 Nov, 07:25 UTC
23d 11h
Fri 20 Nov, 07:25 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctFri 16 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 56, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:25 UTC1d ago – – running 11
Fri 23 Oct, 07:25 UTC4d ago 56 halved by day 1 3 days 0
Mon 19 Oct, 07:25 UTC8d ago 95 halved by day 2 4 days 6
Fri 16 Oct, 07:26 UTC11d ago 108 halved by day 2 3 days 6
Mon 12 Oct, 07:25 UTC15d ago 150+26 queue halved by day 2 4 days 7
Fri 9 Oct, 07:26 UTC18d ago 126 halved by day 2 3 days 2
Mon 5 Oct, 07:32 UTC22d ago 145+3 queue halved by day 1 4 days 15
Fri 2 Oct, 07:26 UTC25d ago 109 held half 3 days 0
Mon 28 Sep, 07:27 UTC29d ago 148+25 queue halved by day 3 4 days 7
Fri 25 Sep, 08:15 UTC32d ago 87 held half 3 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 rank against other Rust servers?

On player hours over the last seven days [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 is #733, #46 in Asia, placing it in the top 3% of ranked servers.

How busy is [KR/JP]나히다서버/자원밀도2배/WIPE 10.26?

At this count [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 is offline, with its last sighting 24 hours ago. Averaged over seven days, it drew 18 players and reached a peak of 143. In the last 48 hours the peak hour came at 14:00 UTC, averaging 136 players.

Lists and tags

What do the server tags on [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 mean?

What the game's server browser reads from [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp175 (Max players): The server has 175 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EA (East Asia): The server browser lists it under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [KR/JP]나히다서버/자원밀도2배/WIPE 10.26?

[KR/JP]나히다서버/자원밀도2배/WIPE 10.26 appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Average players: 10+ on average.

Wipe notes

What does wipe day look like on [KR/JP]나히다서버/자원밀도2배/WIPE 10.26?

Averaged over recent wipes, 86 players were counted at the busiest point. Peak came 2 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on [KR/JP]나히다서버/자원밀도2배/WIPE 10.26?

The wipe rhythm for [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 is every Monday and Friday at 07:25 UTC. Due on Friday 30 October at 07:25 UTC is its next wipe. The world it runs now dates from 36 hours ago. A weekly wipe schedule is published in its tags.

Settings

Which map does [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 run?

[KR/JP]나히다서버/자원밀도2배/WIPE 10.26 uses a map the game generates, procedural, at size 3,200 with seed 4542321. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [KR/JP]나히다서버/자원밀도2배/WIPE 10.26?

The name tells you nothing about gather rates: [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 run?

On Linux, [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 run smoothly?

It ran at 67 server fps on average over the last 48 hours, and never went below 40. Up to 211,445 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,888 MB. Players feel lag when fps is low and the entity count climbs.

Is [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 online, and how reliable is it?

Currently offline, [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 was last seen 24 hours ago. The uptime it reports suggests a restart roughly 11 hours ago. It was up 97% of the time over the last 7 full days, 163 out of 168 hours. The first sighting by Rust Population was on 18 September 2026.

Where is [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 located?

With its EA tag, [KR/JP]나히다서버/자원밀도2배/WIPE 10.26 places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 116.34.221.154:28015.

Getting in

How do I join [KR/JP]나히다서버/자원밀도2배/WIPE 10.26?

To connect directly, open Rust's console with F1 and type client.connect 116.34.221.154:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://nahidarust.duckdns.org/.

Key to its markings

Server tags

what each one means

Published as mp175,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp175
Max players The server has 175 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.