Rust PopulationField survey · Rust servers
Observing 39,332 players 11,647 servers 2,956 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,420OCfirst seen 13 Sep 2026

AU/NZ Rust-eze

Online OC 116.90.73.229:49025 checked 11m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,420
top 69% · #179 in OC
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:22 UTC25d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does AU/NZ Rust-eze rank against other Rust servers?

AU/NZ Rust-eze ranks #15,420 on seven-day player hours, #179 in Oceania, and sits in the top 69% of all ranked servers.

How busy is AU/NZ Rust-eze?

AU/NZ Rust-eze holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on AU/NZ Rust-eze mean?

These are the tags AU/NZ Rust-eze publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; OC (Oceania): The server browser lists it under Oceania. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include AU/NZ Rust-eze?

These Rust Population lists include AU/NZ Rust-eze: Oceania Rust servers, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on AU/NZ Rust-eze?

Across its recent wipes the busiest crowds averaged 4 players. Peak came 16 hours into the latest wipe.

What is the wipe schedule on AU/NZ Rust-eze?

Too few wipes are on record for AU/NZ Rust-eze to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 17 hours ago the current world was made.

Settings

Which map does AU/NZ Rust-eze run?

A procedural map of size 4,000 from seed 1337, generated by the game, is in use on AU/NZ Rust-eze. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on AU/NZ Rust-eze?

The name tells you nothing about gather rates: AU/NZ Rust-eze states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does AU/NZ Rust-eze run?

The setup is Rust network protocol 2634 and build 166586 on Windows for AU/NZ Rust-eze. The protocol must match for you to join, and Steam updates it for you.

Does AU/NZ Rust-eze run smoothly?

It ran at 29 server fps on average over the last 48 hours, and never went below 23. The entity count reached 95,709: buildings, deployables and all other objects. Memory use peaked at 2,855 MB. What players experience as lag comes from low fps and a rising entity count.

Is AU/NZ Rust-eze online, and how reliable is it?

Right now, AU/NZ Rust-eze is online. About 5 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is AU/NZ Rust-eze located?

With its OC tag, AU/NZ Rust-eze places itself in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 116.90.73.229:49025 is where it lives.

How to join

How do I join AU/NZ Rust-eze?

To connect directly, open Rust's console with F1 and type client.connect 116.90.73.229:49025; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.