Rust PopulationField survey · Rust servers
Observing 51,557 players 11,739 servers 3,316 with someone on 122 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,344habitat unknownfirst seen 23 Oct 2026

DMA Testing Local

Offline 116.91.213.136:28015 checked 5d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does DMA Testing Local rank against other Rust servers?

By player hours over the last seven days, DMA Testing Local places at #15,344, within the top 69% of ranked servers.

How busy is DMA Testing Local?

DMA Testing Local is offline at this count; we last saw it 5 days 13 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on DMA Testing Local mean?

These are the tags DMA Testing Local publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include DMA Testing Local?

DMA Testing Local appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What is the wipe schedule on DMA Testing Local?

The record holds too few of DMA Testing Local's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 5 days 13 hours ago the current world was made.

Map and rules

Which map does DMA Testing Local run?

The map on DMA Testing Local is procedural, made by the game.

What are the rules and settings on DMA Testing Local?

No gather rate appears in the name of DMA Testing Local. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does DMA Testing Local run?

The setup is Rust network protocol 2635 and build 168909 on Windows for DMA Testing Local. Your game needs the same protocol to join; Steam takes care of updating it.

Is DMA Testing Local online, and how reliable is it?

Currently offline, DMA Testing Local was last seen 5 days 13 hours ago. Over the last 4 full days, 0 of 96 hours were online, or 0%. On 23 October 2026, Rust Population saw it for the first time.

Where is DMA Testing Local located?

Nothing published by DMA Testing Local states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 116.91.213.136:28015 is where it lives.

How to join

How do I join DMA Testing Local?

To connect directly, open Rust's console with F1 and type client.connect 116.91.213.136:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.