HomingValidation
Offline 116.91.217.101:28125 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does HomingValidation rank against other Rust servers?
Over the past week it ranks #15,405 for player hours, which puts HomingValidation in the top 71% of all ranked servers.
How busy is HomingValidation?
At this count HomingValidation is offline, with its last sighting 15 days 7 hours ago.
Lists and tags
What do the server tags on HomingValidation mean?
The game's server browser reads the tags HomingValidation publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include HomingValidation?
These Rust Population lists include HomingValidation: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on HomingValidation?
Too few wipes are on record for HomingValidation to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 7 hours ago the current world was made.
Settings
Which map does HomingValidation run?
A procedural map, generated by the game, is in use on HomingValidation.
What are the rules and settings on HomingValidation?
The name tells you nothing about gather rates: HomingValidation states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does HomingValidation run?
The setup is Rust network protocol 2634 and build 167231 on Windows for HomingValidation. Steam updates your game automatically, but you need the same protocol to join.
Is HomingValidation online, and how reliable is it?
We last saw HomingValidation 15 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 October 2026.
Where is HomingValidation located?
No region is published by HomingValidation. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 116.91.217.101:28125.
Getting in
How do I join HomingValidation?
Either enter client.connect 116.91.217.101:28125 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.