Local Staging Server
Offline 118.208.7.22:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 06:44 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Staging Server rank against other Rust servers?
By player hours over the last seven days, Local Staging Server places at #16,537, within the top 70% of ranked servers.
How busy is Local Staging Server?
At this count Local Staging Server is offline, with its last sighting 26 days 15 hours ago.
Tags
What do the server tags on Local Staging Server mean?
What the game's server browser reads from Local Staging Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166452 (Build): The game build is 166452; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Staging Server?
These Rust Population lists include Local Staging Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Local Staging Server?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Local Staging Server?
Too few wipes are on record for Local Staging Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 20 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Local Staging Server?
The name tells you nothing about gather rates: Local Staging Server states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Local Staging Server run?
Rust network protocol 2634 and build 166452 on Windows is what Local Staging Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Staging Server online, and how reliable is it?
Currently offline, Local Staging Server was last seen 26 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is Local Staging Server located?
A region is not published by Local Staging Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 118.208.7.22:28015.
How to join
How do I join Local Staging Server?
Either enter client.connect 118.208.7.22:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.