jpn_shimeji_practice_server
Online EA 118.238.230.171:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 74% in EA, and #431 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:58 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does jpn_shimeji_practice_server rank against other Rust servers?
Seven-day player hours put jpn_shimeji_practice_server at #7,636, or #402 in Asia, inside the top 34% of all ranked servers. It places #431 among servers of the quad kind.
How busy is jpn_shimeji_practice_server?
The count reads 0 players on jpn_shimeji_practice_server, which has 30 slots. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 04:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on jpn_shimeji_practice_server mean?
The game's server browser reads the tags jpn_shimeji_practice_server publishes: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): You can join up to 30 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include jpn_shimeji_practice_server?
These Rust Population lists include jpn_shimeji_practice_server: Modded Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on jpn_shimeji_practice_server?
Across its recent wipes the busiest crowds averaged 1 players. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on jpn_shimeji_practice_server?
The force wipe is the only wipe jpn_shimeji_practice_server takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 4 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does jpn_shimeji_practice_server run?
A procedural map of size 6,000 from seed 1128842859, generated by the game, is in use on jpn_shimeji_practice_server. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on jpn_shimeji_practice_server?
No gather rate appears in the name of jpn_shimeji_practice_server. The cap on groups is 4 players (quad). This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does jpn_shimeji_practice_server run?
On Linux, jpn_shimeji_practice_server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does jpn_shimeji_practice_server run smoothly?
The last 48 hours saw an average of 135 server fps, with 95 as the lowest. The entity count reached 210,217: buildings, deployables and all other objects. Up to 4,510 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is jpn_shimeji_practice_server online, and how reliable is it?
Right now, jpn_shimeji_practice_server is online. The uptime it reports suggests a restart roughly 3 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is jpn_shimeji_practice_server located?
The EA tag is how jpn_shimeji_practice_server places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 118.238.230.171:28015.
How to join
How do I join jpn_shimeji_practice_server?
Either enter client.connect 118.238.230.171:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293.