[JP] DON-tacos PvE
Online 118.27.226.54:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:25 UTC19d ago | 43 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [JP] DON-tacos PvE rank against other Rust servers?
Over the past week it ranks #888 for player hours, which puts [JP] DON-tacos PvE in the top 4% of all ranked servers.
How busy is [JP] DON-tacos PvE?
[JP] DON-tacos PvE holds 9 players at the moment, out of 100 slots. Seven days of counting give an average of 11 players and a peak of 38. Look at the last 48 hours and 14:00 UTC stands out: it averaged 29 players.
Tags
What do the server tags on [JP] DON-tacos PvE mean?
These are the tags [JP] DON-tacos PvE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [JP] DON-tacos PvE?
These Rust Population lists include [JP] DON-tacos PvE: Modded Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Wipe schedule
What does wipe day look like on [JP] DON-tacos PvE?
Averaged over recent wipes, 43 players were counted at the busiest point. 28 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [JP] DON-tacos PvE?
Once a month [JP] DON-tacos PvE wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 18 days 22 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does [JP] DON-tacos PvE run?
A procedural map of size 6,000 from seed 178294063, generated by the game, is in use on [JP] DON-tacos PvE. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [JP] DON-tacos PvE?
The name tells you nothing about gather rates: [JP] DON-tacos PvE states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [JP] DON-tacos PvE run?
On Linux, [JP] DON-tacos PvE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [JP] DON-tacos PvE run smoothly?
The last 48 hours saw an average of 32 server fps, with 19 as the lowest. Entities peaked at 297,821, including buildings, deployables and everything else. Memory use peaked at 7,541 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [JP] DON-tacos PvE online, and how reliable is it?
You will find [JP] DON-tacos PvE online now. About 25 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 10 October 2026, Rust Population saw it for the first time.
Where is [JP] DON-tacos PvE located?
Nothing in the tags says where [JP] DON-tacos PvE is, but its name points to Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 118.27.226.54:28015 is where it lives.
How to join
How do I join [JP] DON-tacos PvE?
To connect directly, open Rust's console with F1 and type client.connect 118.27.226.54:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/QBym3xN6pF.