Rust PopulationField survey · Rust servers
Observing 103,740 players 11,898 servers 4,020 with someone on 413 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,321habitat unknownfirst seen 3 Oct 2026

Rust Server

Online 118.27.229.195:28015 checked 7m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,321
top 28%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:06 UTC14d ago 1 – running 0
Wed 14 Oct, 15:56 UTC15d ago 1 – 0.6 days 0
Sat 3 Oct, 10:18 UTC26d ago 1 held half 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Server rank against other Rust servers?

The last seven days of player hours place Rust Server at #6,321, within the top 28% of all ranked servers.

How busy is Rust Server?

Rust Server holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 02:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Rust Server mean?

What the game's server browser reads from Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Rust Server?

On Rust Population, Rust Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Rust Server?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on Rust Server?

Irregular times are when Rust Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days 10 hours ago the current world was made.

Settings

Which map does Rust Server run?

Rust Server uses a map the game generates, procedural, at size 3,500 with seed 1156067853. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rust Server?

The name tells you nothing about gather rates: Rust Server states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Rust Server. Steam updates your game automatically, but you need the same protocol to join.

Does Rust Server run smoothly?

The last 48 hours saw an average of 60 server fps, with 57 as the lowest. Entities peaked at 69,931, including buildings, deployables and everything else. Memory use peaked at 2,298 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Rust Server online, and how reliable is it?

You will find Rust Server online now. Judging by the uptime it reports, the last restart was about 2 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 3 October 2026.

Where is Rust Server located?

No region is published by Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 118.27.229.195:28015.

How to join

How do I join Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 118.27.229.195:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.