Rust PopulationField survey · Rust servers
Observing 96,179 players 11,824 servers 3,864 with someone on 529 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,076habitat unknownfirst seen 29 Sep 2026

kingtest

Offline 118.32.104.50:28015 checked 23d ago

Measurements

Players now
2/ 5
= 1 player
40% full
7-day average
0
peak –
Rank
#12,076
top 54%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:17 UTC25d ago 4 – running 1
Fri 2 Oct, 12:03 UTC27d ago 5 – 2.1 days 0
Wed 30 Sep, 04:04 UTC29d ago 0 – 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does kingtest rank against other Rust servers?

The last seven days of player hours place kingtest at #12,076, within the top 54% of all ranked servers.

How busy is kingtest?

kingtest is offline at this count; we last saw it 23 days 4 hours ago.

Lists and tags

What do the server tags on kingtest mean?

These are the tags kingtest publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include kingtest?

On Rust Population, kingtest is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on kingtest?

Across its recent wipes the busiest crowds averaged 3 players. 28 hours after the latest wipe the crowd peaked.

What is the wipe schedule on kingtest?

Irregular times are when kingtest wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 8 hours ago, that is how long the current world has stood.

Settings

Which map does kingtest run?

A procedural map of size 4,500 from seed 1189436084, generated by the game, is in use on kingtest. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on kingtest?

The name tells you nothing about gather rates: kingtest states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does kingtest run?

The setup is Rust network protocol 2634 and build 166652 on Windows for kingtest. Your game needs the same protocol to join; Steam takes care of updating it.

Is kingtest online, and how reliable is it?

Offline at the moment, kingtest was last seen 23 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 29 September 2026.

Where is kingtest located?

No region is published by kingtest. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 118.32.104.50:28015 is where it lives.

Getting in

How do I join kingtest?

Open the console with F1 in Rust and enter client.connect 118.32.104.50:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.