Server name on in-game server list
Offline 118.92.174.44:28015 checked 13h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, and #430 of the quad servers (top 52%). Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:23 UTC15h ago | – | – | – | 1 |
| Tue 27 Oct, 09:15 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 05:52 UTC1d ago | – | – | – | 1 |
| Sat 24 Oct, 02:03 UTC4d ago | 1 | – | 3.2 days | 1 |
| Fri 23 Oct, 06:07 UTC5d ago | 1 | – | 0.8 days | 1 |
| Wed 21 Oct, 09:52 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 06:22 UTC7d ago | 1 | – | 2 days | 0 |
| Sat 17 Oct, 00:03 UTC11d ago | 1 | – | 4.3 days | 0 |
| Thu 15 Oct, 05:32 UTC13d ago | 1 | – | 1.8 days | 0 |
| Tue 13 Oct, 07:35 UTC15d ago | 1 | – | 1.9 days | 1 |
| Mon 12 Oct, 06:28 UTC16d ago | 1 | – | 1 days | 1 |
| Sat 10 Oct, 04:03 UTC18d ago | – | – | – | 1 |
| Sat 10 Oct, 00:38 UTC18d ago | 1 | – | 2.2 days | 1 |
| Tue 6 Oct, 08:27 UTC22d ago | 1 | – | 3.7 days | 0 |
Quick answers
Population
How does Server name on in-game server list rank against other Rust servers?
Over the past week it ranks #7,744 for player hours, which puts Server name on in-game server list in the top 35% of all ranked servers. It places #430 among servers of the quad kind.
How busy is Server name on in-game server list?
Server name on in-game server list is offline at this count; we last saw it 13 hours ago. Seven days of counting give an average of 1 players and a peak of 1. The busiest hour in the last 48 was 09:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on Server name on in-game server list mean?
These are the tags Server name on in-game server list publishes, as read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp5 (Max players): 5 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169469 (Build): This server runs game build 169469; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Server name on in-game server list?
These Rust Population lists include Server name on in-game server list: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on Server name on in-game server list?
A new world comes every few hours on Server name on in-game server list, which is why no wipe schedule is kept and those resets do not count as wipes.
Map and rules
Which map does Server name on in-game server list run?
The map on Server name on in-game server list is procedural, made by the game at size 2,500 from seed 1581763. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. The cap on groups is 4 players (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Server name on in-game server list run?
Rust network protocol 2635 and build 169469 on Windows is what Server name on in-game server list uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Server name on in-game server list run smoothly?
It ran at 256 server fps on average over the last 48 hours, and never went below 256. Entities peaked at 29,000, including buildings, deployables and everything else. Up to 854 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Server name on in-game server list online, and how reliable is it?
Offline at the moment, Server name on in-game server list was last seen 13 hours ago. About 1 hours ago, it restarted, according to its uptime. It was up 10% of the time over the last 7 full days, 16 out of 168 hours. The first sighting by Rust Population was on 6 October 2026.
Where is Server name on in-game server list located?
No region is published by Server name on in-game server list. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 118.92.174.44:28015.
Getting in
How do I join Server name on in-game server list?
To connect directly, open Rust's console with F1 and type client.connect 118.92.174.44:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://customsite.com/.