Rust PopulationField survey · Rust servers
Observing 96,135 players 11,884 servers 4,080 with someone on 164 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,874habitat unknownfirst seen 27 Sep 2026

Name of Server as Shown on the Client Server List

Offline 118.92.181.65:28015 checked 18d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,874
top 72%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct8 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:29 UTC23d ago 2 – running 0
Sun 27 Sep, 00:50 UTC30d ago 4 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

The last seven days of player hours place Name of Server as Shown on the Client Server List at #15,874, within the top 72% of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

We have no live count for Name of Server as Shown on the Client Server List right now. It was last seen 18 days 11 hours ago.

Tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

What the game's server browser reads from Name of Server as Shown on the Client Server List is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?

These Rust Population lists include Name of Server as Shown on the Client Server List: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Name of Server as Shown on the Client Server List?

The busiest point of its recent wipes averaged 3 players. Peak came 4 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 4 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 23 days 17 hours ago the current world was made.

Settings

Which map does Name of Server as Shown on the Client Server List run?

A procedural map, generated by the game, is in use on Name of Server as Shown on the Client Server List.

What are the rules and settings on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Name of Server as Shown on the Client Server List run?

The setup is Rust network protocol 2634 and build 166652 on Windows for Name of Server as Shown on the Client Server List. Your game needs the same protocol to join; Steam takes care of updating it.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

We last saw Name of Server as Shown on the Client Server List 18 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 27 September 2026, Rust Population saw it for the first time.

Where is Name of Server as Shown on the Client Server List located?

No region is published by Name of Server as Shown on the Client Server List. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 118.92.181.65:28015.

Getting in

How do I join Name of Server as Shown on the Client Server List?

To connect directly, open Rust's console with F1 and type client.connect 118.92.181.65:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.