Rust PopulationField survey · Rust servers
Observing 69,961 players 11,800 servers 3,675 with someone on 123 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,488habitat unknownfirst seen 13 Sep 2026

[AU]Valhalla - Victoria

Online 119.17.141.60:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 4
Rank
#5,488
top 25%
Last wipe
26d ago
no schedule published
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:04 UTC FW26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [AU]Valhalla - Victoria rank against other Rust servers?

By player hours over the last seven days, [AU]Valhalla - Victoria places at #5,488, within the top 25% of ranked servers.

How busy is [AU]Valhalla - Victoria?

The count reads 0 players on [AU]Valhalla - Victoria, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 4. In the last 48 hours the peak hour came at 14:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on [AU]Valhalla - Victoria mean?

The game's server browser reads the tags [AU]Valhalla - Victoria publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [AU]Valhalla - Victoria?

These Rust Population lists include [AU]Valhalla - Victoria: Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on [AU]Valhalla - Victoria?

Averaged over recent wipes, 4 players were counted at the busiest point. 5 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [AU]Valhalla - Victoria?

The force wipe is the only wipe [AU]Valhalla - Victoria takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 26 days 23 hours ago.

Settings

Which map does [AU]Valhalla - Victoria run?

A procedural map of size 5,000 from seed 773016, generated by the game, is in use on [AU]Valhalla - Victoria. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [AU]Valhalla - Victoria?

Nothing in [AU]Valhalla - Victoria's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does [AU]Valhalla - Victoria run?

Rust network protocol 2635 and build 168909 on Windows is what [AU]Valhalla - Victoria uses. Steam updates your game automatically, but you need the same protocol to join.

Does [AU]Valhalla - Victoria run smoothly?

The last 48 hours saw an average of 86 server fps, with 64 as the lowest. The entity count reached 147,059: buildings, deployables and all other objects. The highest memory usage was 4,297 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [AU]Valhalla - Victoria online, and how reliable is it?

Right now, [AU]Valhalla - Victoria is online. About 3 days 2 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is [AU]Valhalla - Victoria located?

No region tag comes from [AU]Valhalla - Victoria, but the name points to Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 119.17.141.60:28015.

Getting in

How do I join [AU]Valhalla - Victoria?

To connect directly, open Rust's console with F1 and type client.connect 119.17.141.60:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.