Rust PopulationField survey · Rust servers
Observing 34,643 players 11,595 servers 2,837 with someone on 63 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,180habitat unknownfirst seen 10 Oct 2026

[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE

Offline 119.18.16.25:28015 checked 11d ago

3x moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,180
top 70%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE rank against other Rust servers?

The last seven days of player hours place [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE at #15,180, within the top 70% of all ranked servers.

How busy is [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

At this count [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE is offline, with its last sighting 11 days 8 hours ago.

Tags

What do the server tags on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE mean?

These are the tags [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

These Rust Population lists include [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE: 3x Rust servers, counted live, Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Wipe schedule

What is the wipe schedule on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

The record holds too few of [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 20 days 12 hours ago.

Settings

Which map does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE run?

A procedural map, generated by the game, is in use on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE.

What are the rules and settings on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

The name says it: gathering is multiplied 3x on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE run?

The setup is Rust network protocol 2634 and build 166652 on Linux for [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE. Steam updates your game automatically, but you need the same protocol to join.

Is [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE online, and how reliable is it?

Currently offline, [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE was last seen 11 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 10 October 2026.

Where is [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE located?

The name of [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE points to Oceania, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 119.18.16.25:28015.

How to join

How do I join [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

Either enter client.connect 119.18.16.25:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.