Rust PopulationField survey · Rust servers
Observing 41,553 players 11,656 servers 2,988 with someone on 90 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,411habitat unknownfirst seen 4 Oct 2026

zm.mapnet.net.au

Offline 119.18.5.185:28015 checked 5d ago

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:13 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does zm.mapnet.net.au rank against other Rust servers?

Over the past week it ranks #15,411 for player hours, which puts zm.mapnet.net.au in the top 69% of all ranked servers.

How busy is zm.mapnet.net.au?

zm.mapnet.net.au is offline at this count; we last saw it 5 days 10 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on zm.mapnet.net.au mean?

These are the tags zm.mapnet.net.au publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include zm.mapnet.net.au?

These Rust Population lists include zm.mapnet.net.au: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on zm.mapnet.net.au?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on zm.mapnet.net.au?

The record holds too few of zm.mapnet.net.au's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 23 days 13 hours ago, that is how long the current world has stood.

Settings

Which map does zm.mapnet.net.au run?

A procedural map, generated by the game, is in use on zm.mapnet.net.au.

What are the rules and settings on zm.mapnet.net.au?

Nothing in zm.mapnet.net.au's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does zm.mapnet.net.au run?

On Linux, zm.mapnet.net.au runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.

Is zm.mapnet.net.au online, and how reliable is it?

We last saw zm.mapnet.net.au 5 days 10 hours ago, and it is offline now. It was up 22% of the time over the last 7 full days, 37 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.

Where is zm.mapnet.net.au located?

No region is published by zm.mapnet.net.au. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 119.18.5.185:28015.

Getting in

How do I join zm.mapnet.net.au?

To connect directly, open Rust's console with F1 and type client.connect 119.18.5.185:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players You can join up to 20 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.