zm.mapnet.net.au
Offline 119.18.5.185:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:13 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does zm.mapnet.net.au rank against other Rust servers?
Over the past week it ranks #15,411 for player hours, which puts zm.mapnet.net.au in the top 69% of all ranked servers.
How busy is zm.mapnet.net.au?
zm.mapnet.net.au is offline at this count; we last saw it 5 days 10 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on zm.mapnet.net.au mean?
These are the tags zm.mapnet.net.au publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include zm.mapnet.net.au?
These Rust Population lists include zm.mapnet.net.au: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on zm.mapnet.net.au?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on zm.mapnet.net.au?
The record holds too few of zm.mapnet.net.au's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 23 days 13 hours ago, that is how long the current world has stood.
Settings
Which map does zm.mapnet.net.au run?
A procedural map, generated by the game, is in use on zm.mapnet.net.au.
What are the rules and settings on zm.mapnet.net.au?
Nothing in zm.mapnet.net.au's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does zm.mapnet.net.au run?
On Linux, zm.mapnet.net.au runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is zm.mapnet.net.au online, and how reliable is it?
We last saw zm.mapnet.net.au 5 days 10 hours ago, and it is offline now. It was up 22% of the time over the last 7 full days, 37 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is zm.mapnet.net.au located?
No region is published by zm.mapnet.net.au. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 119.18.5.185:28015.
Getting in
How do I join zm.mapnet.net.au?
To connect directly, open Rust's console with F1 and type client.connect 119.18.5.185:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.