TestServer
Offline 119.228.206.30:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServer rank against other Rust servers?
By player hours over the last seven days, TestServer places at #13,909, within the top 61% of ranked servers.
How busy is TestServer?
At this count TestServer is offline, with its last sighting 25 days 21 hours ago.
Tags
What do the server tags on TestServer mean?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TestServer?
On Rust Population, TestServer is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on TestServer?
Too few wipes are on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 14 hours ago the current world was made.
Map and rules
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TestServer run?
The setup is Rust network protocol 2634 and build 166494 on Windows for TestServer. The protocol must match for you to join, and Steam updates it for you.
Is TestServer online, and how reliable is it?
Offline at the moment, TestServer was last seen 25 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 2 October 2026, Rust Population saw it for the first time.
Where is TestServer located?
A region is not published by TestServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 119.228.206.30:28015.
How to join
How do I join TestServer?
To connect directly, open Rust's console with F1 and type client.connect 119.228.206.30:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.