maptest
Offline 119.252.202.62:28950 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:58 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does maptest rank against other Rust servers?
By player hours over the last seven days, maptest places at #15,836, within the top 72% of ranked servers.
How busy is maptest?
maptest is offline at this count; we last saw it 20 days 10 hours ago.
Tags
What do the server tags on maptest mean?
These are the tags maptest publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include maptest?
These Rust Population lists include maptest: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on maptest?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on maptest?
Too few wipes are on record for maptest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 10 hours ago.
Map and rules
What are the rules and settings on maptest?
The name tells you nothing about gather rates: maptest states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does maptest run?
Rust network protocol 2634 and build 167058 on Linux is what maptest uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is maptest online, and how reliable is it?
Currently offline, maptest was last seen 20 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 8 October 2026, Rust Population saw it for the first time.
Where is maptest located?
No region is published by maptest. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 119.252.202.62:28950.
How to join
How do I join maptest?
Open the console with F1 in Rust and enter client.connect 119.252.202.62:28950. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.