Rust PopulationField survey · Rust servers
Observing 92,684 players 11,895 servers 4,089 with someone on 167 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,419EAfirst seen 18 Sep 2026

[PVE]千里江陵一日还 原倍/仿官/半月清

Offline EA 119.86.176.121:22015 checked 39d ago

biweekly wipes vanillapve

Measurements

Players now
0/ 64
0% full
7-day average
0
peak –
Rank
#15,419
#478 in EA
Last wipe
39d ago
biweekly schedule
Next wipe
2d 5h
Fri 30 Oct, 01:17 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Friday 30 October, 01:17 UTC, in 2d 5h. Biweekly: 14 days after its last wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [PVE]千里江陵一日还 原倍/仿官/半月清 rank against other Rust servers?

[PVE]千里江陵一日还 原倍/仿官/半月清 ranks #15,419 on seven-day player hours, #478 in Asia, and sits in the top – of all ranked servers.

How busy is [PVE]千里江陵一日还 原倍/仿官/半月清?

We have no live count for [PVE]千里江陵一日还 原倍/仿官/半月清 right now. It was last seen 39 days 18 hours ago.

Tags

What do the server tags on [PVE]千里江陵一日还 原倍/仿官/半月清 mean?

The game's server browser reads the tags [PVE]千里江陵一日还 原倍/仿官/半月清 publishes: gmrust (Game mode): Survival in the standard Rust style; mp64 (Max players): You can join up to 64 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs161125 (Build): Game build: 161125; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; EA (East Asia): In the server browser it appears under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [PVE]千里江陵一日还 原倍/仿官/半月清?

These Rust Population lists include [PVE]千里江陵一日还 原倍/仿官/半月清: Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe notes

What is the wipe schedule on [PVE]千里江陵一日还 原倍/仿官/半月清?

An estimate from biweekly: 14 days after its last wipe gives [PVE]千里江陵一日还 原倍/仿官/半月清's next wipe. Due on Friday 30 October at 01:17 UTC is its next wipe. The world it runs now dates from 39 days 18 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does [PVE]千里江陵一日还 原倍/仿官/半月清 run?

The map on [PVE]千里江陵一日还 原倍/仿官/半月清 is procedural, made by the game.

What are the rules and settings on [PVE]千里江陵一日还 原倍/仿官/半月清?

No gather rate appears in the name of [PVE]千里江陵一日还 原倍/仿官/半月清. Eight players per group is the default, and it applies here. You get pve here, no player combat. A community server, it appears in the Community section of the browser. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [PVE]千里江陵一日还 原倍/仿官/半月清 run?

On Windows, [PVE]千里江陵一日还 原倍/仿官/半月清 runs Rust network protocol 2632 and build 161125. Steam updates your game automatically, but you need the same protocol to join.

Is [PVE]千里江陵一日还 原倍/仿官/半月清 online, and how reliable is it?

Offline at the moment, [PVE]千里江陵一日还 原倍/仿官/半月清 was last seen 39 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 18 September 2026.

Where is [PVE]千里江陵一日还 原倍/仿官/半月清 located?

By its EA tag, [PVE]千里江陵一日还 原倍/仿官/半月清 says it is in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 119.86.176.121:22015.

How to join

How do I join [PVE]千里江陵一日还 原倍/仿官/半月清?

Either enter client.connect 119.86.176.121:22015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp64,ptrak,$r?,v2632,^b,^v,EA,^p,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp64
Max players You can join up to 64 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol The protocol is 2632; a different version will not connect.
cs161125
Build Game build: 161125.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.