RIPSTOPCHAOZ
Offline 12.55.200.90:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RIPSTOPCHAOZ rank against other Rust servers?
By player hours over the last seven days, RIPSTOPCHAOZ places at #7,344, within the top 33% of ranked servers.
How busy is RIPSTOPCHAOZ?
At this count RIPSTOPCHAOZ is offline, with its last sighting 3 days 19 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on RIPSTOPCHAOZ mean?
The game's server browser reads the tags RIPSTOPCHAOZ publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RIPSTOPCHAOZ?
RIPSTOPCHAOZ appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on RIPSTOPCHAOZ?
Its rhythm cannot be told yet: too few of RIPSTOPCHAOZ's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 23 hours ago the current world was made.
Map and rules
Which map does RIPSTOPCHAOZ run?
A procedural map, generated by the game, is in use on RIPSTOPCHAOZ.
What are the rules and settings on RIPSTOPCHAOZ?
No gather rate appears in the name of RIPSTOPCHAOZ. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RIPSTOPCHAOZ run?
The setup is Rust network protocol 2635 and build 168909 on Windows for RIPSTOPCHAOZ. Steam updates your game automatically, but you need the same protocol to join.
Is RIPSTOPCHAOZ online, and how reliable is it?
We last saw RIPSTOPCHAOZ 3 days 19 hours ago, and it is offline now. It was up 6% of the time over the last 3 full days, 4 out of 72 hours. The first sighting by Rust Population was on 24 October 2026.
Where is RIPSTOPCHAOZ located?
Nothing published by RIPSTOPCHAOZ states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 12.55.200.90:28015.
Getting in
How do I join RIPSTOPCHAOZ?
To connect directly, open Rust's console with F1 and type client.connect 12.55.200.90:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.