Connected
Offline 120.208.73.0:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Connected rank against other Rust servers?
Over the past week it ranks #14,180 for player hours, which puts Connected in the top 61% of all ranked servers.
How busy is Connected?
We have no live count for Connected right now. It was last seen 33 days 8 hours ago.
Lists and tags
What do the server tags on Connected mean?
The game's server browser reads the tags Connected publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Connected?
Connected appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Connected?
The record holds too few of Connected's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 34 days 3 hours ago.
Settings
Which map does Connected run?
Connected uses a map the game generates: procedural.
What are the rules and settings on Connected?
No gather rate appears in the name of Connected. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Connected run?
On Windows, Connected runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is Connected online, and how reliable is it?
Currently offline, Connected was last seen 33 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 25 September 2026, Rust Population saw it for the first time.
Where is Connected located?
Nothing published by Connected states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 120.208.73.0:28015.
Getting in
How do I join Connected?
Either enter client.connect 120.208.73.0:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.