Testserver
Offline 120.29.24.30:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Testserver rank against other Rust servers?
The last seven days of player hours place Testserver at #14,559, within the top 61% of all ranked servers.
How busy is Testserver?
We have no live count for Testserver right now. It was last seen 30 days 5 hours ago.
Lists and tags
What do the server tags on Testserver mean?
What the game's server browser reads from Testserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Testserver?
These Rust Population lists include Testserver: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Testserver?
Its rhythm cannot be told yet: too few of Testserver's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 30 days 5 hours ago.
Map and rules
What are the rules and settings on Testserver?
Nothing in Testserver's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Testserver run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Testserver. Steam updates your game automatically, but you need the same protocol to join.
Is Testserver online, and how reliable is it?
We last saw Testserver 30 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 29 September 2026.
Where is Testserver located?
Nothing published by Testserver states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 120.29.24.30:28015.
Getting in
How do I join Testserver?
Open the console with F1 in Rust and enter client.connect 120.29.24.30:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.