LocalServer
Offline 121.27.130.107:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LocalServer rank against other Rust servers?
The last seven days of player hours place LocalServer at #13,771, within the top 61% of all ranked servers.
How busy is LocalServer?
At this count LocalServer is offline, with its last sighting 22 days 22 hours ago.
Lists and tags
What do the server tags on LocalServer mean?
What the game's server browser reads from LocalServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LocalServer?
On Rust Population, LocalServer is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on LocalServer?
Its rhythm cannot be told yet: too few of LocalServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 15 hours ago.
Settings
Which map does LocalServer run?
LocalServer uses a map the game generates: procedural.
What are the rules and settings on LocalServer?
The name tells you nothing about gather rates: LocalServer states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does LocalServer run?
Rust network protocol 2634 and build 166652 on Windows is what LocalServer uses. Steam updates your game automatically, but you need the same protocol to join.
Is LocalServer online, and how reliable is it?
Offline at the moment, LocalServer was last seen 22 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 5 October 2026, Rust Population saw it for the first time.
Where is LocalServer located?
No region is published by LocalServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 121.27.130.107:28015.
Getting in
How do I join LocalServer?
Either enter client.connect 121.27.130.107:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.