SkylightA
Offline 122.199.3.144:28015 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:09 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SkylightA rank against other Rust servers?
By player hours over the last seven days, SkylightA places at #10,265, within the top 46% of ranked servers.
How busy is SkylightA?
At this count SkylightA is offline, with its last sighting 3 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 01:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on SkylightA mean?
The game's server browser reads the tags SkylightA publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include SkylightA?
On Rust Population, SkylightA is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on SkylightA?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on SkylightA?
Its rhythm cannot be told yet: too few of SkylightA's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 16 hours ago the current world was made.
Map and rules
Which map does SkylightA run?
The map on SkylightA is procedural, made by the game.
What are the rules and settings on SkylightA?
Nothing in SkylightA's name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does SkylightA run?
On Windows, SkylightA runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is SkylightA online, and how reliable is it?
Currently offline, SkylightA was last seen 3 hours ago. Over the last 7 full days, 10 of 168 hours were online, or 6%. The first sighting by Rust Population was on 13 September 2026.
Where is SkylightA located?
Nothing published by SkylightA states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 122.199.3.144:28015 is where it lives.
Getting in
How do I join SkylightA?
Either enter client.connect 122.199.3.144:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.