Test server 2
Offline 122.199.5.224:28017 checked 5h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:07 UTC6h ago | – | – | – | 1 |
| Wed 28 Oct, 13:53 UTC23h ago | – | – | – | 1 |
| Wed 28 Oct, 02:11 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 01:44 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 05:54 UTC2d ago | – | – | – | 1 |
| Tue 20 Oct, 23:45 UTC8d ago | 1 | – | 6.3 days | 1 |
| Tue 20 Oct, 11:55 UTC9d ago | 1 | – | 0.5 days | 1 |
| Tue 13 Oct, 08:19 UTC16d ago | 1 | – | 7.1 days | 0 |
| Thu 1 Oct, 17:41 UTC FW27d ago | – | – | 11.6 days | 1 |
| Tue 29 Sep, 04:38 UTC30d ago | 1 | held half | 2.5 days | 1 |
| Mon 28 Sep, 04:43 UTC31d ago | 1 | – | 1 days | 1 |
| Mon 28 Sep, 03:05 UTC31d ago | – | – | – | 1 |
| Mon 28 Sep, 02:45 UTC31d ago | – | – | – | 1 |
| Sun 27 Sep, 22:05 UTC31d ago | 1 | – | 0.3 days | 1 |
| Sun 27 Sep, 11:26 UTC32d ago | – | – | – | 1 |
| Sun 27 Sep, 10:52 UTC32d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 08:46 UTC35d ago | – | – | – | 0 |
| Thu 24 Sep, 07:10 UTC35d ago | – | – | – | 1 |
| Thu 24 Sep, 04:08 UTC35d ago | 1 | – | 3.3 days | 0 |
| Wed 23 Sep, 06:42 UTC36d ago | – | – | – | 1 |
Quick answers
Population
How does Test server 2 rank against other Rust servers?
Over the past week it ranks #7,620 for player hours, which puts Test server 2 in the top 34% of all ranked servers.
How busy is Test server 2?
Test server 2 is offline at this count; we last saw it 5 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 09:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Test server 2 mean?
What the game's server browser reads from Test server 2 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169621 (Build): This server runs game build 169621; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test server 2?
On Rust Population, Test server 2 is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours and it will show up.
Wipe schedule
What is the wipe schedule on Test server 2?
A new world comes every few hours on Test server 2, which is why no wipe schedule is kept and those resets do not count as wipes.
Settings
Which map does Test server 2 run?
A procedural map, generated by the game, is in use on Test server 2.
What are the rules and settings on Test server 2?
Nothing in Test server 2's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test server 2 run?
On Windows, Test server 2 runs Rust network protocol 2635 and build 169621. Steam updates your game automatically, but you need the same protocol to join.
Is Test server 2 online, and how reliable is it?
Currently offline, Test server 2 was last seen 5 hours ago. Over the last 7 full days, 13 of 168 hours were online, or 8%. It was first seen by Rust Population on 17 September 2026.
Where is Test server 2 located?
A region is not published by Test server 2. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 122.199.5.224:28017 is where it lives.
How to join
How do I join Test server 2?
Open the console with F1 in Rust and enter client.connect 122.199.5.224:28017. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.