BUNDANG_LOCAL_SPAWNFIX
Offline 122.40.171.64:28025 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 09:59 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BUNDANG_LOCAL_SPAWNFIX rank against other Rust servers?
By player hours over the last seven days, BUNDANG_LOCAL_SPAWNFIX places at #15,114, within the top 70% of ranked servers.
How busy is BUNDANG_LOCAL_SPAWNFIX?
BUNDANG_LOCAL_SPAWNFIX is offline at this count; we last saw it 12 days 10 hours ago.
Tags
What do the server tags on BUNDANG_LOCAL_SPAWNFIX mean?
What the game's server browser reads from BUNDANG_LOCAL_SPAWNFIX is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include BUNDANG_LOCAL_SPAWNFIX?
These Rust Population lists include BUNDANG_LOCAL_SPAWNFIX: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on BUNDANG_LOCAL_SPAWNFIX?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on BUNDANG_LOCAL_SPAWNFIX?
Its rhythm cannot be told yet: too few of BUNDANG_LOCAL_SPAWNFIX's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 13 days 10 hours ago the current world was made.
Settings
What are the rules and settings on BUNDANG_LOCAL_SPAWNFIX?
No gather rate appears in the name of BUNDANG_LOCAL_SPAWNFIX. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does BUNDANG_LOCAL_SPAWNFIX run?
On Windows, BUNDANG_LOCAL_SPAWNFIX runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is BUNDANG_LOCAL_SPAWNFIX online, and how reliable is it?
Currently offline, BUNDANG_LOCAL_SPAWNFIX was last seen 12 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 October 2026.
Where is BUNDANG_LOCAL_SPAWNFIX located?
Nothing published by BUNDANG_LOCAL_SPAWNFIX states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 122.40.171.64:28025.
How to join
How do I join BUNDANG_LOCAL_SPAWNFIX?
Open the console with F1 in Rust and enter client.connect 122.40.171.64:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.