BUNDANG_SOURCE_RECOVERY_LAND_TEST
Offline 122.40.171.64:28045 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BUNDANG_SOURCE_RECOVERY_LAND_TEST rank against other Rust servers?
Over the past week it ranks #15,164 for player hours, which puts BUNDANG_SOURCE_RECOVERY_LAND_TEST in the top 70% of all ranked servers.
How busy is BUNDANG_SOURCE_RECOVERY_LAND_TEST?
BUNDANG_SOURCE_RECOVERY_LAND_TEST is offline at this count; we last saw it 12 days 13 hours ago.
Tags
What do the server tags on BUNDANG_SOURCE_RECOVERY_LAND_TEST mean?
These are the tags BUNDANG_SOURCE_RECOVERY_LAND_TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include BUNDANG_SOURCE_RECOVERY_LAND_TEST?
BUNDANG_SOURCE_RECOVERY_LAND_TEST appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on BUNDANG_SOURCE_RECOVERY_LAND_TEST?
The record holds too few of BUNDANG_SOURCE_RECOVERY_LAND_TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 13 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on BUNDANG_SOURCE_RECOVERY_LAND_TEST?
Nothing in BUNDANG_SOURCE_RECOVERY_LAND_TEST's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does BUNDANG_SOURCE_RECOVERY_LAND_TEST run?
On Windows, BUNDANG_SOURCE_RECOVERY_LAND_TEST runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is BUNDANG_SOURCE_RECOVERY_LAND_TEST online, and how reliable is it?
Offline at the moment, BUNDANG_SOURCE_RECOVERY_LAND_TEST was last seen 12 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 October 2026, Rust Population saw it for the first time.
Where is BUNDANG_SOURCE_RECOVERY_LAND_TEST located?
A region is not published by BUNDANG_SOURCE_RECOVERY_LAND_TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. 122.40.171.64:28045 is where it lives.
Getting in
How do I join BUNDANG_SOURCE_RECOVERY_LAND_TEST?
To connect directly, open Rust's console with F1 and type client.connect 122.40.171.64:28045; or press Launch Rust on this page and Steam opens Rust and joins for you.