local test
Offline 124.189.20.69:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:54 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does local test rank against other Rust servers?
By player hours over the last seven days, local test places at #14,674, within the top 66% of ranked servers.
How busy is local test?
At this count local test is offline, with its last sighting 5 days 19 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on local test mean?
The game's server browser reads the tags local test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include local test?
local test appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on local test?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on local test?
The record holds too few of local test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 5 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does local test run?
The map on local test is procedural, made by the game.
What are the rules and settings on local test?
The name tells you nothing about gather rates: local test states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does local test run?
Rust network protocol 2635 and build 168909 on Windows is what local test uses. Steam updates your game automatically, but you need the same protocol to join.
Is local test online, and how reliable is it?
We last saw local test 5 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. On 23 October 2026, Rust Population saw it for the first time.
Where is local test located?
A region is not published by local test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 124.189.20.69:28015.
Getting in
How do I join local test?
Either enter client.connect 124.189.20.69:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.