Rust PopulationField survey · Rust servers
Observing 77,467 players 11,780 servers 3,551 with someone on 241 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,151habitat unknownfirst seen 13 Sep 2026

[Slo Duo Trio]Gochi-kawa

Online 126.235.65.137:28015 checked 12m ago

trio weekly wipes vanilla

Measurements

Players now
0/ 60
0% full
7-day average
0
peak 2
Rank
#5,151
top 23%
Last wipe
6d ago
weekly schedule
Next wipe
10h
Fri 30 Oct, 09:31 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, and #343 of the trio servers (top 55%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Friday 30 October, 09:31 UTC, in 10h. Every 6 days 23 hours · medium confidence

6.9 days
usual gap
between real wipes
83%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 2.5

Coming wipes

10h
Fri 30 Oct, 09:31 UTC
6d 20h
Thu 5 Nov, 19:00 UTC
FW
7d 10h
Fri 6 Nov, 09:01 UTC
14d 9h
Fri 13 Nov, 08:31 UTC
21d 9h
Fri 20 Nov, 08:01 UTC
28d 8h
Fri 27 Nov, 07:31 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
35d 8h
Fri 4 Dec, 07:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 2 – running 0
Fri 16 Oct, 10:31 UTC13d ago 2 halved by day 6 7 days 2
Fri 9 Oct, 10:05 UTC20d ago 3 held half 7 days 0
Fri 2 Oct, 13:00 UTC27d ago 3 halved by day 1 6.9 days 0
Fri 25 Sep, 09:54 UTC34d ago 2 halved by day 2 7.1 days 0
Sat 19 Sep, 10:11 UTC40d ago 3 halved by day 3 6 days 2
Fri 18 Sep, 10:57 UTC41d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [Slo Duo Trio]Gochi-kawa rank against other Rust servers?

The last seven days of player hours place [Slo Duo Trio]Gochi-kawa at #5,151, within the top 23% of all ranked servers. It places #343 among servers of the trio kind.

How busy is [Slo Duo Trio]Gochi-kawa?

[Slo Duo Trio]Gochi-kawa holds 0 players at the moment, out of 60 slots. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 11:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on [Slo Duo Trio]Gochi-kawa mean?

What the game's server browser reads from [Slo Duo Trio]Gochi-kawa is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): You can join up to 60 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs [Slo Duo Trio]Gochi-kawa?

No other server we track publishes the jp-rust.com hostname that [Slo Duo Trio]Gochi-kawa uses.

Which Rust Population lists and filters include [Slo Duo Trio]Gochi-kawa?

On Rust Population, [Slo Duo Trio]Gochi-kawa is filed under these lists: Community servers, field-listed, Trio Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on [Slo Duo Trio]Gochi-kawa?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 41 hours in. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. By day 2.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [Slo Duo Trio]Gochi-kawa?

The recent gap between wipes on [Slo Duo Trio]Gochi-kawa is about 6.9 days. Due on Friday 30 October at 09:31 UTC is its next wipe. The world it runs now dates from 6 days 12 hours ago. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does [Slo Duo Trio]Gochi-kawa run?

[Slo Duo Trio]Gochi-kawa uses a map the game generates, procedural, at size 4,000 with seed 15448158. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [Slo Duo Trio]Gochi-kawa?

The name tells you nothing about gather rates: [Slo Duo Trio]Gochi-kawa states none. 3 is the most a group can hold (trio). survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [Slo Duo Trio]Gochi-kawa run?

On Windows, [Slo Duo Trio]Gochi-kawa runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [Slo Duo Trio]Gochi-kawa run smoothly?

The last 48 hours saw an average of 49 server fps, with 16 as the lowest. The entity count reached 96,878: buildings, deployables and all other objects. Up to 4,363 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [Slo Duo Trio]Gochi-kawa online, and how reliable is it?

Right now, [Slo Duo Trio]Gochi-kawa is online. Judging by the uptime it reports, the last restart was about 6 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [Slo Duo Trio]Gochi-kawa located?

A region is not published by [Slo Duo Trio]Gochi-kawa. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 126.235.65.137:28015 is where it lives.

Getting in

How do I join [Slo Duo Trio]Gochi-kawa?

To connect directly, open Rust's console with F1 and type client.connect 126.235.65.137:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival in the standard Rust style.
mp60
Max players You can join up to 60 slots.
ts3
Group limit The team limit is 3.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.