test a couple of things server
Offline 128.124.141.254:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test a couple of things server rank against other Rust servers?
The last seven days of player hours place test a couple of things server at #15,348, within the top 69% of all ranked servers.
How busy is test a couple of things server?
test a couple of things server is offline at this count; we last saw it 5 days ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on test a couple of things server mean?
The game's server browser reads the tags test a couple of things server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test a couple of things server?
test a couple of things server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on test a couple of things server?
Too few wipes are on record for test a couple of things server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 12 days 3 hours ago.
Settings
Which map does test a couple of things server run?
The map on test a couple of things server is procedural, made by the game.
What are the rules and settings on test a couple of things server?
Nothing in test a couple of things server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does test a couple of things server run?
On Windows, test a couple of things server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is test a couple of things server online, and how reliable is it?
Currently offline, test a couple of things server was last seen 5 days ago. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. It was first seen by Rust Population on 23 October 2026.
Where is test a couple of things server located?
A region is not published by test a couple of things server. The location a server claims is what Rust Population shows, not the place where the machine stands. 128.124.141.254:28015 is where it lives.
Getting in
How do I join test a couple of things server?
Open the console with F1 in Rust and enter client.connect 128.124.141.254:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.