ServerName
Offline 128.204.67.103:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
Over the past week it ranks #13,808 for player hours, which puts ServerName in the top 61% of all ranked servers.
How busy is ServerName?
ServerName is offline at this count; we last saw it 26 days 2 hours ago.
Lists and tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ServerName?
These Rust Population lists include ServerName: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 8 hours ago the current world was made.
Settings
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
What are the rules and settings on ServerName?
Nothing in ServerName's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does ServerName run?
The setup is Rust network protocol 2634 and build 166586 on Windows for ServerName. The protocol must match for you to join, and Steam updates it for you.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 26 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 2 October 2026.
Where is ServerName located?
A region is not published by ServerName. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 128.204.67.103:28015.
How to join
How do I join ServerName?
Open the console with F1 in Rust and enter client.connect 128.204.67.103:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.