ServerName
Offline 128.71.155.121:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 21:58 UTC5d ago | 0 | – | running | 0 |
| Fri 23 Oct, 14:21 UTC6d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #15,310, within the top 69% of all ranked servers.
How busy is ServerName?
We have no live count for ServerName right now. It was last seen 5 days 18 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on ServerName mean?
What the game's server browser reads from ServerName is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ServerName?
ServerName appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on ServerName?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does ServerName run?
ServerName uses a map the game generates: procedural.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does ServerName run?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 5 days 18 hours ago. Over the last 5 full days, 1 of 120 hours were online, or 1%. The first sighting by Rust Population was on 23 October 2026.
Where is ServerName located?
No region is published by ServerName. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 128.71.155.121:28015.
Getting in
How do I join ServerName?
Either enter client.connect 128.71.155.121:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.