2X | The NODE Network | Rust Server | thenodenetwork.com
Online 129.151.208.135:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 2X | The NODE Network | Rust Server | thenodenetwork.com rank against other Rust servers?
The last seven days of player hours place 2X | The NODE Network | Rust Server | thenodenetwork.com at #7,272, within the top 33% of all ranked servers.
How busy is 2X | The NODE Network | Rust Server | thenodenetwork.com?
Of its 20 slots, 2X | The NODE Network | Rust Server | thenodenetwork.com is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on 2X | The NODE Network | Rust Server | thenodenetwork.com mean?
The game's server browser reads the tags 2X | The NODE Network | Rust Server | thenodenetwork.com publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 2X | The NODE Network | Rust Server | thenodenetwork.com?
On Rust Population, 2X | The NODE Network | Rust Server | thenodenetwork.com is filed under these lists: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Wipe schedule
What is the wipe schedule on 2X | The NODE Network | Rust Server | thenodenetwork.com?
Its rhythm cannot be told yet: too few of 2X | The NODE Network | Rust Server | thenodenetwork.com's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 3 days 15 hours ago.
Map and rules
Which map does 2X | The NODE Network | Rust Server | thenodenetwork.com run?
The map on 2X | The NODE Network | Rust Server | thenodenetwork.com is procedural, made by the game at size 3,000 from seed 12345. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 2X | The NODE Network | Rust Server | thenodenetwork.com?
2X | The NODE Network | Rust Server | thenodenetwork.com advertises a 2x gather rate in its title. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does 2X | The NODE Network | Rust Server | thenodenetwork.com run?
The setup is Rust network protocol 2635 and build 168909 on Linux for 2X | The NODE Network | Rust Server | thenodenetwork.com. The protocol must match for you to join, and Steam updates it for you.
Does 2X | The NODE Network | Rust Server | thenodenetwork.com run smoothly?
It ran at 228 server fps on average over the last 48 hours, and never went below 93. The entity count reached 47,235: buildings, deployables and all other objects. The highest memory usage was 2,087 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is 2X | The NODE Network | Rust Server | thenodenetwork.com online, and how reliable is it?
2X | The NODE Network | Rust Server | thenodenetwork.com is up and running at the moment. About 15 hours ago, it restarted, according to its uptime. It was up 98% of the time over the last 2 full days, 47 out of 48 hours. It was first seen by Rust Population on 26 October 2026.
Where is 2X | The NODE Network | Rust Server | thenodenetwork.com located?
No region is published by 2X | The NODE Network | Rust Server | thenodenetwork.com. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 129.151.208.135:28015.
Getting in
How do I join 2X | The NODE Network | Rust Server | thenodenetwork.com?
To connect directly, open Rust's console with F1 and type client.connect 129.151.208.135:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://thenodenetwork.com.