JDavid48 server
Offline 129.222.59.95:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 21:01 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does JDavid48 server rank against other Rust servers?
The last seven days of player hours place JDavid48 server at #15,986, within the top 71% of all ranked servers.
How busy is JDavid48 server?
We have no live count for JDavid48 server right now. It was last seen 21 days 21 hours ago.
Lists and tags
What do the server tags on JDavid48 server mean?
What the game's server browser reads from JDavid48 server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include JDavid48 server?
On Rust Population, JDavid48 server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on JDavid48 server?
Across its recent wipes the busiest crowds averaged 0 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on JDavid48 server?
The record holds too few of JDavid48 server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days ago.
Settings
Which map does JDavid48 server run?
JDavid48 server uses a map the game generates: procedural.
What are the rules and settings on JDavid48 server?
Nothing in JDavid48 server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does JDavid48 server run?
The setup is Rust network protocol 2634 and build 166652 on Windows for JDavid48 server. Steam updates your game automatically, but you need the same protocol to join.
Is JDavid48 server online, and how reliable is it?
Currently offline, JDavid48 server was last seen 21 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 6 October 2026.
Where is JDavid48 server located?
A region is not published by JDavid48 server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 129.222.59.95:28015.
Getting in
How do I join JDavid48 server?
Either enter client.connect 129.222.59.95:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.