localtest
Offline 13.143.232.106:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does localtest rank against other Rust servers?
The last seven days of player hours place localtest at #15,426, within the top 69% of all ranked servers.
How busy is localtest?
At this count localtest is offline, with its last sighting 3 days 23 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on localtest mean?
These are the tags localtest publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include localtest?
These Rust Population lists include localtest: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on localtest?
Its rhythm cannot be told yet: too few of localtest's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 17 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does localtest run?
The map on localtest is procedural, made by the game.
What are the rules and settings on localtest?
Nothing in localtest's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does localtest run?
The setup is Rust network protocol 2634 and build 167398 on Windows for localtest. Your game needs the same protocol to join; Steam takes care of updating it.
Is localtest online, and how reliable is it?
Currently offline, localtest was last seen 3 days 23 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. On 24 October 2026, Rust Population saw it for the first time.
Where is localtest located?
Nothing published by localtest states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 13.143.232.106:28015 is where it lives.
Getting in
How do I join localtest?
Open the console with F1 in Rust and enter client.connect 13.143.232.106:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.