Local Test
Offline 131.72.253.204:28015 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Test rank against other Rust servers?
The last seven days of player hours place Local Test at #4,847, within the top 22% of all ranked servers.
How busy is Local Test?
Local Test is offline at this count; we last saw it 3 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 23:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Local Test mean?
The game's server browser reads the tags Local Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Test?
On Rust Population, Local Test is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Local Test?
Its rhythm cannot be told yet: too few of Local Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 4 days 8 hours ago.
Map and rules
Which map does Local Test run?
Local Test uses a map the game generates: procedural.
What are the rules and settings on Local Test?
Nothing in Local Test's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Local Test run?
On Windows, Local Test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Local Test online, and how reliable is it?
Offline at the moment, Local Test was last seen 3 hours ago. It was up 56% of the time over the last 3 full days, 40 out of 72 hours. On 25 October 2026, Rust Population saw it for the first time.
Where is Local Test located?
A region is not published by Local Test. The location a server claims is what Rust Population shows, not the place where the machine stands. 131.72.253.204:28015 is where it lives.
Getting in
How do I join Local Test?
Either enter client.connect 131.72.253.204:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.